Friday 21 December 2007
Friday 7 December 2007
Thanks to some actual playtesting of Crayon Golf, I've tidied up a lot of minor things that were causing people problems, such as the club swinging on its own and knocking the ball. I've also added a proper hole to the "lesson" levels for the ball to fall down. And since the last couple of levels were pretty hard to play (as it turned out), I've added a few more easier levels before them.
There are now 18 levels including the lessons and the credits screen, which seems a pretty good place to stop for a golf game!
The level-pack is on its way to r4m0n and should be available on his installer some time soon.
There are now 18 levels including the lessons and the credits screen, which seems a pretty good place to stop for a golf game!
The level-pack is on its way to r4m0n and should be available on his installer some time soon.
Thursday 6 December 2007
Introducing Crayon Golf!
I love iPhysics on the Ipod Touch. It started off as a "Crayon Physics"-wannabe, but has since improved to surpass the original. R4m0n is cracking out updates every few days, and all the new features have prompted me to make my own level-pack: "Crayon Golf".
This blog is to let me post changes for future versions of the level-pack, and also to get some feedback from users.
Pre-requisites to play Crayon Golf:-
This blog is to let me post changes for future versions of the level-pack, and also to get some feedback from users.
Pre-requisites to play Crayon Golf:-
- An Ipod Touch, or an iPhone.
- Jailbreak it. (Don't ask, just Google)
- Install iPhysics. (Ditto)
- Add repository source "http://iphone.r4m0n.net/repos" (And again, don't bug me)
- Install Crayon Golf.
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